@novice1/socket - v0.4.6
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    @novice1/socket - v0.4.6

    @novice1/socket

    A way of building server side socket.io applications.

    $ npm install @novice1/socket
    
    const { NspBuilder, createServerApp } = require('@novice1/socket');
    const http = require('http').createServer();

    // create namespace and add events to it
    let defaultNamespace = new NspBuilder()
    .add('chat message', function(req, res, next) {
    let msg = req.data[0];
    console.log('message: ' + msg);
    res.of().emit('chat message', msg);
    })
    .add('disconnecting', function(req, res, next) {
    console.log('user disconnecting');
    });

    // create application
    let socketApp = createServerApp()
    .onConnection((socket, nsp) => {
    // socket.use(fn)
    // socket.join(room[, callback])
    // socket.disconnect(close)

    // Inherited from EventEmitter (along with other methods not mentioned here).
    // See Node.js documentation for the events module.
    // socket.once(eventName, listener)
    // socket.removeListener(eventName, listener)
    // socket.removeAllListeners([eventName])
    // socket.eventNames()

    console.log('a user connected');
    })
    .onDisconnect((reason, socket, nsp) => {
    console.log('user disconnected');
    })
    .link(defaultNamespace); // link namespace to the application

    // build the application
    socketApp.build(http);

    // start server
    http.listen(3000, function(){
    console.log('listening on *:3000');
    });

    When setting a namespace you can define the name otherwise it will be '/' by default

    const { NspBuilder } = require('@novice1/socket');

    let defaultNamespace = new NspBuilder(); // same as new NspBuilder('/')

    let appNamespace = new NspBuilder('/app');

    You can add an event listener to a namespace with the method 'add'. It uses the method chaining pattern. The first argument is the event's name. The other arguments must be the functions to execute. Multiple functions can be executed. Each function receives three parameters:

    const { NspBuilder } = require('@novice1/socket');

    let appNamespace = new NspBuilder('/app')
    .add('my event', function one(req, res, next) {
    // do something
    next(); // defer execution to the next function ('two')
    }, function two(req, res) {
    // do something
    });

    // also
    appNamespace.add({
    name: 'event name',
    description: 'short description',
    tags: ['Example']
    }, function(req, res) {
    // do something
    })

    It is an object with the following properties:

    • data : Array of data sent through the event
    • event : the event's details (name, description, tags)
    • nsp : Namespace
    • socket : Socket
    • handshake : Socket.handshake

    Can be used to emit an event from a socket, a room or a namespace

    Example

    const { NspBuilder } = require('@novice1/socket');

    new NspBuilder('/app')
    .add('respond from socket', function one(req, res, next) {
    let msg = req.data[0];

    // examples from socket and room
    res.emit('chat message', msg);
    res.volatile.emit('chat message', msg);
    res.broadcast.emit('chat message', msg);
    res.compressed.emit('chat message', msg);
    res.notCompressed.emit('chat message', msg);
    res.in('room1').emit('chat message', msg);
    res.to('room1').emit('chat message', msg);
    })
    .add('respond from namespace', function(req, res) {
    let msg = req.data[0];

    // examples from namespaces and room
    res.of().emit('chat message', msg); // from current namespace
    res.of('/chat').emit('chat message', msg); // from '/chat' namespace
    res.of().volatile.emit('chat message', msg);
    res.of().local.emit('chat message', msg);
    res.of().in('room1').emit('chat message', msg);
    res.of().to('room1').emit('chat message', msg);
    });

    The advantage with ListenerBuilder is that you can define the callback (ErrorController) to be called when you execute the "next" callback with an argument that evaluates to true.

    Example

    const { NspBuilder, ListenerBuilder } = require('@novice1/socket');

    let listenerBuilder = new ListenerBuilder(
    'eventName',
    (req, res, next) => {
    if (req.data[0]) {
    // not ok, call ErrorController
    next(new Error('missing message'));
    } else {
    // ok, defer
    next();
    }
    },
    (req, res) => {
    // done
    }
    ).setErrorController((err, req, res) => {
    // not ok, do something
    });

    new NspBuilder('/app')
    .add(listenerBuilder);

    Example

    const { NspBuilder } = require('@novice1/socket');

    new NspBuilder()
    .use((socket, next) => {
    if (socket.request.headers.cookie) {
    return next();
    }
    next(new Error('Authentication error'));
    })

    See namespace.use(fn)

    Register a middleware to all sockets of a namespace.

    Example

    const { NspBuilder } = require('@novice1/socket');

    new NspBuilder()
    .add((socket, packet, next) => {
    if (packet.doge === true) return next();
    next(new Error('Not a doge error'));
    })

    See socket.use(fn)

    A namespace can be linked to another namespace. That way the name of the one being linked will be the concatenation of the namespace linking it and its own. The first argument can also be another string to use in the concatenation.

    Example

    const { NspBuilder, createServerApp } = require('@novice1/socket');
    const http = require('http').createServer();

    let main = new NspBuilder('/main');

    let app = new NspBuilder('/app');

    main.link('/v1', app);

    createServerApp()
    .link(main) // same as link('/', main)
    .build(http)
    // the namespaces created will be '/main' and '/main/v1/app'

    http.listen(3000, function(){
    console.log('listening on *:3000');
    });

    When setting the application, you link the namespaces that will be used to build the socket.io server. You can also limit the namespaces used to build the server.

    Example

    const { NspBuilder, createServerApp } = require('@novice1/socket');

    let appNsp = new NspBuilder('/app');
    let otherNsp = new NspBuilder();

    createServerApp()
    .link(appNsp)
    .link('/other', otherNsp);
    // the namespaces created will be '/app' and '/other'

    createServerApp(['/main']) // limit to '/main'
    .link(appNsp)
    .link('/other', otherNsp); // useless
    // the namespaces created will be '/main'

    It will build the socket.io server from a http server. The settings (namespaces, etc ...) need to be set before the build.

    const { NspBuilder, createServerApp } = require('@novice1/socket');
    const http = require('http').createServer();

    let appNsp = new NspBuilder('/app');

    createServerApp()
    .link(app)
    .build(http); // build socket.io server

    http.listen(3000, function(){
    console.log('listening on *:3000');
    });

    Get a description of events listened by namespaces with the property events.

    const { createServerApp } = require('@novice1/socket');

    let app = createServerApp();

    // do something

    console.log(app.events['/']);
    // displays an array of events listened in the namespace '/'

    Get an array of the active namespaces (= created on the server) with the property activeNamespaces. You can also get one namespace with the method getNamespace.

    const { createServerApp } = require('@novice1/socket');
    const http = require('http').createServer();

    let app = createServerApp();

    // do something

    app.build(http);

    console.log(app.activeNamespaces);
    // displays an array of strings

    let nsp = app.getNamespace('/');
    // get namespace '/' from socket.io server

    You can disconnect all clients and stop handling future connections by executing the method destroy. To rebuild the application you can call the method build with no arguments.

    const { createServerApp } = require('@novice1/socket');
    const http = require('http').createServer();

    let app = createServerApp();

    // do something

    app.build(http);

    http.listen(3000, function(){
    console.log('listening on *:3000');

    app.destroy();
    // all connections closed and no future connections

    app.build();
    // connection possible again
    });

    Closes the Socket.IO server and the underlying HTTP server.

    • add(...fn) : this
    • add(string, ...fn) : this
    • add(object, ...fn) : this
    • add(...NspBuilder) : this (alias for "link"method)
    • add(string, ...NspBuilder) : this (alias for "link"method)
    • getPaths() : string[]
    • getEvents() : object
    • link(...NspBuilder) : this
    • link(string, ...NspBuilder) : this
    • use(...fn) : this
    • adapter
    • add(...fn) : this
    • add(string, ...fn) : this
    • add(object, ...fn) : this
    • add(...NspBuilder) : this (alias for "link" method)
    • add(string, ...NspBuilder) : this (alias for "link"method)
    • build([http.Server|options]) : this
    • build(port|http.Server[, options]) : this
    • close
    • destroy() : this
    • getNamespace(string) : Namespace
    • link(...NspBuilder) : this
    • link(string, ...NspBuilder) : this
    • use(...fn) : this
    • onConnection(..fn) : this
    • onDisconnect(..fn) : this
    const { NspBuilder, utils } = require('@novice1/socket');
    const { explodeData } = utils;

    let defaultNamespace = new NspBuilder()
    .add('chat message', explodeData(function(msg) {
    // - this.req
    // - this.res
    // - this.next
    console.log('message: ' + msg);
    this.res.of().emit('chat message', msg);
    }));
    const { NspBuilder, utils } = require('@novice1/socket');
    const { errorHandler } = utils;

    let defaultNamespace = new NspBuilder()
    .add('chat message', errorHandler(function(req, res) {
    // do something that could throw an error
    }, 'chat error'));
    // a message will be emitted on 'chat error' if an Error is thrown

    Other examples

    const { NspBuilder, utils } = require('@novice1/socket');
    const { errorHandler } = utils;

    let defaultNamespace = new NspBuilder()
    .add('chat message', errorHandler(explodeData(function(msg) {
    // do something
    }), 'chat error'));